Dev Log #2 - Playable stage - Panzer League
Got the game to a playable state and worked on the pitch some more, adding a crowd and some advertisements. Going to try and work up 5 levels, each with different enemy layouts an obstacles, thinking of some easy stuff to implement like mines, which the football could be too light to set off. Then I want to add a quick local multiplayer mode as it should be easy enough. Time to find some sounds to add
Usually I use different scenes to load new levels as its just easy to setup. But I this time Ive made an array of game objects each with the enemy layout as children, so when you finish a level it will turn off the current level and activate the new one, this makes things much easier if I want to update the map.
Next update I would like there to be a playable game uploaded so people can test it and I can get feedback asap.
Also came up with a name for my game - Panzer League
Panzer League - KennyJam 2019
A game made in 48 hours for kennyjam 2019 with the theme "Unlikely Combinations"
More posts
- Dev Log #3Aug 11, 2019
- Dev log #1 - The IdeaAug 10, 2019
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